Post by Albel on Sept 24, 2010 15:20:56 GMT -5
Information is key
Name: Krizalid Valmar
Age: Unknown
Date of Birth: Unknown
Visual Age: Late 20’s
Gender: Male
Origin: Discovered on the streets of Bangladesh actual nationality unknown.
Faction: Shadow Law
Occupation Former underground cage fighter discovered by the Shadow Law organization. Since then he has been working as a enforcer under the direct order of Bison himself.
Shadaloo rank West King
Shape of Mankind
Height: 6’3ft.
Weight: 205lb average
Optical Appearance:
i767.photobucket.com/albums/xx312/IBENEPTUNE/KOF99_Krizalid.png
Overall Appearance: He possesses a tall and thick frame allowing him to appear larger than he really is. Hovering around 190-230 he retains a slender but very chiseled build. Though his physiology is long he retains dense muscle like that of someone a foot or so shorter allowing him to pack on muscle without necessarily being slowed down or reduced cardio. His hair is a short spiky white hue, which is met with a contradicting but fitting bronze skin tone that retains a clear complexion. Onyx Almond shaped eyes that always seem callous and indifferent which disputes the seeming malicious grin that tugs at his lips. Running vertically down his face over his eyes with subtle branches along his peripheral are dark tattoo like markings that have the appearance of tears. His countenance on a whole is fairly rectangular drawing to a rounded off jaw accented by permanent furrow of his high arched brows. Over all he has no real identifying markings or wounds.
His appearance changes dramatically during his stages of psycho power use. Whilst wearing his coat and everyday activity he has a longer lean appearance only weighing around 190lb. There's nothing wholly remarkable about him other than the stone cold glare that he seems to pervade with those black eyes. He moves rather lethargically taking his time with everything he does no matter how dire the situation he carries himself with a regal pose.
When dipping into his pyscho power more deeply he noticable gains mass weighing around 205-210. His optics gain a misty purple hue to them that blends in seamlessly with the cream of his sclera. His muscles are remarkably more more tone as his veins are more distinct from the psycho energy that pumps through them like a drug. Despite his increase in size his speed dramatically increases in contradiction. Though it isn't really know if he actually possessed this swiftness before hand and neglected to show it or if he possibly just takes the situation more seriously.
When diving into the furthest depths of his power where he begins to lose control his physical appearance become beastly. He is the embodiment of a primal fury that shows in how his hair stands on end
Apparel/Armor:
Battle suit: Most of the time he dons a suit created for him by the scientist of Shadow Law per Bison’s request.
Overall in appearance it is a deep purple material constructed of nanomachines and resilient material comparable to tungsten-esce cloth. The darker straps are dense resistant material that provides extra support and defense whilst the metal aspects or more for aesthetic and reinforced braces. The suit performs a multitude of duties like relaying real time battle data to Krizalid about his about his opponent and back to one of the various super computers back at Shaow law Headquarters. Doing this gives Krizalid an edge over his opponent as he has a wealth of biometric data at his disposal allowing him to after awhile seeming know what his opponent is going to do before they do it. Though that’s not what’s actually taking place. After analyzing a person for a period in a fight he has a drastically increased chance of guessing what they are going to do. Although stronger opponents muscle movements and the like are harder to read. Aside from that it acts as a mobile communication center for Krizalid along with a communication device embedded within his ear that is also reinforced with nano machines and powered by the heat of his body in conjunction with blood. Also it acts as regulator allowing Krizalid better control over his psycho power without the fear of losing control to it.
Over the suit he wears most of the time a long ornate purple tinged black leather jacket fasten closed with various buckles and a overly high collar that conceals the lower portion of his face. The pauldrons gifted with jet black raven feathers.
Expensive tailor made suits conjoined with jewelry that consists of mostly white gold and black diamonds.
A Purple Shadow Law uniform similar to Bison’s except he wears a black mantle with a white shadow law insignia adorning it.
A Warriors Spirit:
Name Of Martial arts: Mixed Martial Arts(M.M.A) Close quarters Combat (C.Q.C)
Fighting Art Appearance: Living and traveling around the area of the eastern seaboard there’re a wealth of martial arts floating around to be learned. The foremost in the area is various styles of Muay Thai and others that are similar. The next is M.M.A which he dedicated himself to along with Muay Thai to earn money while living on the streets. From an early age he proved to be a tremendous diamond in the rough. After Joining Shadow Law he opted to learn more intricate forms of combat that involved dispatching the enemy quickly with shots to vital areas and submission holds that extended into practical use outside of submission grappling forms like Brazilian ju-jitsu and Sambo. Also though inherently a striking art, the older forms of Muay Thai one of which dubbed Muay Boran (Krizalid’s favorite art) employs simple bone breaking submission holds as well. There are stages to Krizalid’s style of fighting. In essence Krizalid doesn’t have a concrete style of fight for his style is ever changing and improving taking it what works and casting out what doesn’t with much the same philosophy as Jeet Kune Do.
He possess two styles of fighting depending on the situation and his mood.
Black House: His most common style of fighting, whilst wearing his large heavy coat he opts not to move very much outside of creating general angles and straight forward power blows. In this mode he will graciously accept damage if it isn’t too great in order to gain an advantageous position on the enemy. General movement is slow but in terms of strikes his punches resemble that of a karate practitioner straight, powerful and, fast he quickly recoils his fist along that linear path to insure the greatest transfer of the kinetic force. In this state his punches are so convicting that they create vacuums. If a shot is landed cleanly the sheer force of the blow resonates within the opponent’s body and exits behind them in a faint shockwave that distorts the air. In this state he stands fairly casually but one may notice that he is flat footed with a wide base spread apart just enough to be able to leap in with a strike whilst maintaining a solid base to the ground for the full advantages of kinetic linking. He also throws Kicks mostly consisting linear blows like teep/thrust kicks sidekicks, snap kicks, axe kicks ect. He also Displays his power with mere blade like thrusts of his hand capable of skewering through adamant materials.
Savant: His second form of fighting. When the coat comes off he begins to greatly emphasis his speed, though he lacks the ability to teleport like Bison or the Ansatsuken greats like Akuma and Ryu once possessed by his negative chi; he exudes an unnatural essance of speed. At times his movements happen so rapidly that to they eye it appears that he has teleported. His stance is very loose and relax with his hands very low as if he wasn't engaged in a fight. It's a very passive agressive style that looks for openings in the enemies defensess and draws them into striking so that he may counter attack. Not only that he also does small manuvers that would open the oppenent. Here he utilizes fast flowing punches like a slick style boxer and other hand strikes to vital areas. Here he will also use his grappling abilities place an enemy in a submission hold, or slam them to the ground.
Pyschosis: His third and most fearsome form. He deactivates the inhibitors on his suit allowing his Psycho energy to run rampant. Doing so allows him to attack with overwhelming strength and speed. Overly agressive he utilizes more Thai style striking relying mostly on short inside strikes with the knees and elbows. A mixture of Greco roman wrestling and judo to get the enemy down to the ground where he beings to pummel them mercelessly. Though he gains a tremendous boost there's the risk that he will lose control of himself and succumb to the psycho power. Not only that he exudes a high amount of energy which tires him out rather quickly.
Chi Type: Projectile and Physical
Chi Abilities:
Name: Tyrant
Type: Projectile
Range: 50 yards
Description:
An instantaneous burst of purple energy similar to a tiger shot that is a bit more stream line in appearance. It has about the same velocity of a tiger shot as well. It can be a charged attack that can strike the opponent twice. The down time of the charge is relatively small lasting about 1.5sec’s . It’s a effective maneuver for keeping possibly multiple opponents at bay. The blast comes from the palm of a single hand that is usually out stretched in front of him when used. It can be use multiple times with ease although he will fatigue around 50 charged shots. Also he only uses it when in his Black House fighting style to slow the enemy down.
Two ranks below: A single charged shot can prove to be severely damaging, multiple direct hits can prove to be fatal.
One rank below: The gravity of its effects overall are reduced by ¼ taking up to 5 direct hits can incapacitate an enemy leaving them in writhing on the floor in agony.
Same rank: 10 shots can render them incapacitate but in better condition than a person of one rank lower with the added ability to recover with sheer force of will.
One rank above: 15 will be able to subdue them to a fair degree.
Two ranks above:[/b at 20 shots the enemy will begin to show signs of severe duress.
Name: Raid
Type: Physical
Range: Close
Description:
It's quite similar to a Shoryuken done by Ken Masters but the underlying differences are that it's preformed with an elbow thrust that leads into both hands of which are held in a bladed fashion as they are imbueled with psycho energy. The second blow creates a vaccum drawing the enemy in for the third strike that does the majority of the damage. Being executed as such makes it very hard dodge because the enemy is being pulled into it. After the jarring blow lands the pair seems to loom in the air for a moment as the blow resounds.
In terms of power it is very similar to an uppercut performed by Ken Masters. In terms of speed it is preformed relatively quickly as it is done normally as a counter offensive. Because Krizalid isn't use a great amount of psycho energy to execute it he can preform it a generous amount of times. The down side of this technique is if it's missed he is left helplessly in the air for a moment. Furthermore it's mostly done in savant form.
Two Ranks below: The enemy will be stuck in the gut by his elbow and momentarily stunned by the impact as it takes their breath away with the second strike they will be swooped into the air and drawn into Krizalid mean while suffering a gashing cut like wound across their torso and the final strike deals a deadly blow as if a katana was taken to their body and dragged through from lower rib to clavicle. Such a wound could prove to be fatal.
One Rank below: The same as before but the final struck isn't as destructive but still draws blood.
Same Rank: The elbow doesn't stun them as bad allowing them to get away if they're quick enough but they are still sucked in by the second attack and the third attack is still quite disheartening as most of the damage it does is internally.
One rank above:The elbow doesn't stun them and they are able to resist getting pulled in by the second blow as for the third it's still painful but doesn't calls as much damage as a rank below.
Two ranks above:
Name: Tornado
Type: Projectile
Range:20ft
Description:
Executing an axe kick motion Krizalid produces a wave of psycho energy that greatly resembles a tornado that travels at a furious rate and strikes the opponent multiple times. It can be used for offensive or defensive purposes in that it can utilize it's full range to strike an enemy or its range can be reduced for a more potent wave that is capable of lingering in that area to be used as a shield or merely a deterrent to keep the enemy from advancing. It's on par with a Shakunetsu Hadoken in damage but effects a broader area. It's speed is very quick much like a real tornado and the charge up time to create the attack depends on how fast he can lift his foot. This is possibly his strongest projectile attack lending him to be able to do as many as 10 before feeling drained.
Two ranks below: They become trapped within the tornado being struck multiple times receiving damage akin to deep life threatening cuts.
One rank below: Are trapped within the tornado but are dealt less damage.
Same rank: The same as one below but less damage
One rank above: Are capable of escaping the tornado if caught in it and receive less damage mirror that of nicks and cuts from a blade
Two ranks above: Capable of escaping the tornado and are barely effected by the multiple blows
Psycho Infusion:
Eighty Percent Activation ( Nothing really changes physically during this percent marker however the eyes of the user become completely purple, their Chi flow feels to be seemingly unstable as it. They tend to lose their sense of logic past this marker for the become berserk as a wild animal.)
Psycho Abilities:
Psycho Booster:
Characters infused with M.Bison’s Psycho energy have the ability enshroud both hands and feet into Psycho energy, appearing to be that of a endless purple flame, a flame that grasp for the lives of those who oppose them. However the hands and feet are not limited, the energy is able to enshroud an entire arm or even the entire body but the drainage will of course be greater the more it spreads. This ability can be activated any times, its drainage varies depending upon the practitioners own endurance and chi development. The ability itself simply augments the characters blows with those limbs making the enshrouded psycho areas function, react, and move with twice the speed and power. This is the standard technique for those who are infused with Psycho energy.
Psycho Canon:
This technique is fairly simple, channeling a substantial amount of Psycho energy into their legs just before the take off from a jump then launches them into the direct of said jump at perilous speeds.
Psycho Resonance:
Psycho infused characters have the effective ability to locate and resonate with other psycho characters. Once they do they can see what that person sees, feel what that person feels, however the mind must be free from stress during this ability making this ability very dangerous to the practitioner if there are nearby enemies approaching. Also the user of said ability is deprived of their own sense since they are trying to tap into another, however if interrupted in any way abruptly can cause memory lose or even the lost of a physical sense can occur.
Fighting Style:
Krizalid has three distinct fighting styles within his overall brand of combat. The first form being Black House. Within this form he relies mostly on shear power and linear attacks similar to karate. Although he doesn't move fast he displays great reflexes and awareness. Using his jacket for protection he will liberally receive damage to gain an advantageous position on the enemy. He puts everything he has behind each precise strike attempting to put the enemy away, moreover he mostly acts as a counter fighter. Luring the opponent in and looking for an opening to exploit with a vicious counter. His second form of fighting Savant tips the scales in the other direction focusing more on speed rather than brute force. He begins to use more boxing slick style boxing punches and muay thai inspired kicks, knees and, elbows. He will also attempt joint locks and take downs to get the enemy into compromising positions. His C.Q.C tactics also begin to take a big role as he attempts to counter the enemy and cripple or restrain them with brutal force. His impressive agility and dexterity makes him seem superhuman performing feats one only finds in top tier athletes. Rather than waiting to counter he brings the fight to the enemy with an non stop barrage of punches and kicks. If he is able to capture the enemy in a submission hold or restraint he has no reserves about taunting them and smacking them around while they are completely helpless to resist. His final style of fighting that is rarely used, after the inhibitors of his suit have been released is psychosis. Drunk with power Krizalid will do absolutely everything within his power to kill his opponent emanating an aura of shear murderous intent. His fighting technique suffers tremendously in the way side of shear speed and strength as he attacks with reckless abandon mostly throwing haymakers and other wild attacks that are suited to end a fight in a single blow.
At all time except without the restraints of the suit he is able to control his psycho power to near perfection that rivals that of M. Bison himself.
Chi Level: Eminence
Fighting Skill Level: Savant
Inner Self:
Personality:
He is a man of superficial charm and silver tongue. Acting and speaking in ways that will best suit him in his ventures of manipulating people to get his way. For someone who grew up on the streets he is relatively uneducated in the traditional since but has learned a great many things fighting for his life on the streets. Krizalid things fairly high of himself lending him to come off as arrogant to most people. But the truth of the matter is he is just supremely confidant in himself wearing his pride as a badge of honor. Unlike most normal people he does not feel regret or remorse or guilt for his transgressions. Lending him to be able to commit atrocities that would scar people for life and not so much as bat an eye lash in shame.
His emotions are fickle meaning he never strays to for from neutral weather it be happy or sad. He genuinely he has a sort of farther son like affection for M. Bison viewing as the only father figure in his life and will do almost anything to please him but at the same times does everything in his power to defy his will. He is a man of action that doesn't like to sit idly by for very long growing restless quite easy. He has a constant need for stimulation almost like an adrenaline junky looking for that next big rush. He lacks the ability to have true empathy or compassion towards another being except for M. Bison and his close body guards who took a hand in forming him to be the man he is today.
He doesn't like people trying to understand him finding it to be rather irritating. To him knowing too much about a person is like having control over them. Which also adds to his conflicting nature with M. Bison, he doesn't want to bow down to his will but at the same time feels indebted to do so. He sees nothing wrong with anything he does, no matter how debased it maybe. He feels that everyone has these unusual urges and thoughts but lack the courage or initiative to act upon them.
Items: (any items held by the character. cell phones, ribbons, suitcases etc)
The Journey Begins Here!!!
(tell your characters his history)
Sample Rp: (This is required for our staff you get a gauge of your role-playing skills and determine if its current tier meets SFT's Standards.)
Rule Password (This is here to verify that you HAVE and WILL FOLLOW all the listed rules)
Name: Krizalid Valmar
Age: Unknown
Date of Birth: Unknown
Visual Age: Late 20’s
Gender: Male
Origin: Discovered on the streets of Bangladesh actual nationality unknown.
Faction: Shadow Law
Occupation Former underground cage fighter discovered by the Shadow Law organization. Since then he has been working as a enforcer under the direct order of Bison himself.
Shadaloo rank West King
Shape of Mankind
Height: 6’3ft.
Weight: 205lb average
Optical Appearance:
i767.photobucket.com/albums/xx312/IBENEPTUNE/KOF99_Krizalid.png
Overall Appearance: He possesses a tall and thick frame allowing him to appear larger than he really is. Hovering around 190-230 he retains a slender but very chiseled build. Though his physiology is long he retains dense muscle like that of someone a foot or so shorter allowing him to pack on muscle without necessarily being slowed down or reduced cardio. His hair is a short spiky white hue, which is met with a contradicting but fitting bronze skin tone that retains a clear complexion. Onyx Almond shaped eyes that always seem callous and indifferent which disputes the seeming malicious grin that tugs at his lips. Running vertically down his face over his eyes with subtle branches along his peripheral are dark tattoo like markings that have the appearance of tears. His countenance on a whole is fairly rectangular drawing to a rounded off jaw accented by permanent furrow of his high arched brows. Over all he has no real identifying markings or wounds.
His appearance changes dramatically during his stages of psycho power use. Whilst wearing his coat and everyday activity he has a longer lean appearance only weighing around 190lb. There's nothing wholly remarkable about him other than the stone cold glare that he seems to pervade with those black eyes. He moves rather lethargically taking his time with everything he does no matter how dire the situation he carries himself with a regal pose.
When dipping into his pyscho power more deeply he noticable gains mass weighing around 205-210. His optics gain a misty purple hue to them that blends in seamlessly with the cream of his sclera. His muscles are remarkably more more tone as his veins are more distinct from the psycho energy that pumps through them like a drug. Despite his increase in size his speed dramatically increases in contradiction. Though it isn't really know if he actually possessed this swiftness before hand and neglected to show it or if he possibly just takes the situation more seriously.
When diving into the furthest depths of his power where he begins to lose control his physical appearance become beastly. He is the embodiment of a primal fury that shows in how his hair stands on end
Apparel/Armor:
Battle suit: Most of the time he dons a suit created for him by the scientist of Shadow Law per Bison’s request.
Overall in appearance it is a deep purple material constructed of nanomachines and resilient material comparable to tungsten-esce cloth. The darker straps are dense resistant material that provides extra support and defense whilst the metal aspects or more for aesthetic and reinforced braces. The suit performs a multitude of duties like relaying real time battle data to Krizalid about his about his opponent and back to one of the various super computers back at Shaow law Headquarters. Doing this gives Krizalid an edge over his opponent as he has a wealth of biometric data at his disposal allowing him to after awhile seeming know what his opponent is going to do before they do it. Though that’s not what’s actually taking place. After analyzing a person for a period in a fight he has a drastically increased chance of guessing what they are going to do. Although stronger opponents muscle movements and the like are harder to read. Aside from that it acts as a mobile communication center for Krizalid along with a communication device embedded within his ear that is also reinforced with nano machines and powered by the heat of his body in conjunction with blood. Also it acts as regulator allowing Krizalid better control over his psycho power without the fear of losing control to it.
Over the suit he wears most of the time a long ornate purple tinged black leather jacket fasten closed with various buckles and a overly high collar that conceals the lower portion of his face. The pauldrons gifted with jet black raven feathers.
Expensive tailor made suits conjoined with jewelry that consists of mostly white gold and black diamonds.
A Purple Shadow Law uniform similar to Bison’s except he wears a black mantle with a white shadow law insignia adorning it.
A Warriors Spirit:
Name Of Martial arts: Mixed Martial Arts(M.M.A) Close quarters Combat (C.Q.C)
Fighting Art Appearance: Living and traveling around the area of the eastern seaboard there’re a wealth of martial arts floating around to be learned. The foremost in the area is various styles of Muay Thai and others that are similar. The next is M.M.A which he dedicated himself to along with Muay Thai to earn money while living on the streets. From an early age he proved to be a tremendous diamond in the rough. After Joining Shadow Law he opted to learn more intricate forms of combat that involved dispatching the enemy quickly with shots to vital areas and submission holds that extended into practical use outside of submission grappling forms like Brazilian ju-jitsu and Sambo. Also though inherently a striking art, the older forms of Muay Thai one of which dubbed Muay Boran (Krizalid’s favorite art) employs simple bone breaking submission holds as well. There are stages to Krizalid’s style of fighting. In essence Krizalid doesn’t have a concrete style of fight for his style is ever changing and improving taking it what works and casting out what doesn’t with much the same philosophy as Jeet Kune Do.
He possess two styles of fighting depending on the situation and his mood.
Black House: His most common style of fighting, whilst wearing his large heavy coat he opts not to move very much outside of creating general angles and straight forward power blows. In this mode he will graciously accept damage if it isn’t too great in order to gain an advantageous position on the enemy. General movement is slow but in terms of strikes his punches resemble that of a karate practitioner straight, powerful and, fast he quickly recoils his fist along that linear path to insure the greatest transfer of the kinetic force. In this state his punches are so convicting that they create vacuums. If a shot is landed cleanly the sheer force of the blow resonates within the opponent’s body and exits behind them in a faint shockwave that distorts the air. In this state he stands fairly casually but one may notice that he is flat footed with a wide base spread apart just enough to be able to leap in with a strike whilst maintaining a solid base to the ground for the full advantages of kinetic linking. He also throws Kicks mostly consisting linear blows like teep/thrust kicks sidekicks, snap kicks, axe kicks ect. He also Displays his power with mere blade like thrusts of his hand capable of skewering through adamant materials.
Savant: His second form of fighting. When the coat comes off he begins to greatly emphasis his speed, though he lacks the ability to teleport like Bison or the Ansatsuken greats like Akuma and Ryu once possessed by his negative chi; he exudes an unnatural essance of speed. At times his movements happen so rapidly that to they eye it appears that he has teleported. His stance is very loose and relax with his hands very low as if he wasn't engaged in a fight. It's a very passive agressive style that looks for openings in the enemies defensess and draws them into striking so that he may counter attack. Not only that he also does small manuvers that would open the oppenent. Here he utilizes fast flowing punches like a slick style boxer and other hand strikes to vital areas. Here he will also use his grappling abilities place an enemy in a submission hold, or slam them to the ground.
Pyschosis: His third and most fearsome form. He deactivates the inhibitors on his suit allowing his Psycho energy to run rampant. Doing so allows him to attack with overwhelming strength and speed. Overly agressive he utilizes more Thai style striking relying mostly on short inside strikes with the knees and elbows. A mixture of Greco roman wrestling and judo to get the enemy down to the ground where he beings to pummel them mercelessly. Though he gains a tremendous boost there's the risk that he will lose control of himself and succumb to the psycho power. Not only that he exudes a high amount of energy which tires him out rather quickly.
Chi Type: Projectile and Physical
Chi Abilities:
Name: Tyrant
Type: Projectile
Range: 50 yards
Description:
An instantaneous burst of purple energy similar to a tiger shot that is a bit more stream line in appearance. It has about the same velocity of a tiger shot as well. It can be a charged attack that can strike the opponent twice. The down time of the charge is relatively small lasting about 1.5sec’s . It’s a effective maneuver for keeping possibly multiple opponents at bay. The blast comes from the palm of a single hand that is usually out stretched in front of him when used. It can be use multiple times with ease although he will fatigue around 50 charged shots. Also he only uses it when in his Black House fighting style to slow the enemy down.
Two ranks below: A single charged shot can prove to be severely damaging, multiple direct hits can prove to be fatal.
One rank below: The gravity of its effects overall are reduced by ¼ taking up to 5 direct hits can incapacitate an enemy leaving them in writhing on the floor in agony.
Same rank: 10 shots can render them incapacitate but in better condition than a person of one rank lower with the added ability to recover with sheer force of will.
One rank above: 15 will be able to subdue them to a fair degree.
Two ranks above:[/b at 20 shots the enemy will begin to show signs of severe duress.
Name: Raid
Type: Physical
Range: Close
Description:
It's quite similar to a Shoryuken done by Ken Masters but the underlying differences are that it's preformed with an elbow thrust that leads into both hands of which are held in a bladed fashion as they are imbueled with psycho energy. The second blow creates a vaccum drawing the enemy in for the third strike that does the majority of the damage. Being executed as such makes it very hard dodge because the enemy is being pulled into it. After the jarring blow lands the pair seems to loom in the air for a moment as the blow resounds.
In terms of power it is very similar to an uppercut performed by Ken Masters. In terms of speed it is preformed relatively quickly as it is done normally as a counter offensive. Because Krizalid isn't use a great amount of psycho energy to execute it he can preform it a generous amount of times. The down side of this technique is if it's missed he is left helplessly in the air for a moment. Furthermore it's mostly done in savant form.
Two Ranks below: The enemy will be stuck in the gut by his elbow and momentarily stunned by the impact as it takes their breath away with the second strike they will be swooped into the air and drawn into Krizalid mean while suffering a gashing cut like wound across their torso and the final strike deals a deadly blow as if a katana was taken to their body and dragged through from lower rib to clavicle. Such a wound could prove to be fatal.
One Rank below: The same as before but the final struck isn't as destructive but still draws blood.
Same Rank: The elbow doesn't stun them as bad allowing them to get away if they're quick enough but they are still sucked in by the second attack and the third attack is still quite disheartening as most of the damage it does is internally.
One rank above:The elbow doesn't stun them and they are able to resist getting pulled in by the second blow as for the third it's still painful but doesn't calls as much damage as a rank below.
Two ranks above:
Name: Tornado
Type: Projectile
Range:20ft
Description:
Executing an axe kick motion Krizalid produces a wave of psycho energy that greatly resembles a tornado that travels at a furious rate and strikes the opponent multiple times. It can be used for offensive or defensive purposes in that it can utilize it's full range to strike an enemy or its range can be reduced for a more potent wave that is capable of lingering in that area to be used as a shield or merely a deterrent to keep the enemy from advancing. It's on par with a Shakunetsu Hadoken in damage but effects a broader area. It's speed is very quick much like a real tornado and the charge up time to create the attack depends on how fast he can lift his foot. This is possibly his strongest projectile attack lending him to be able to do as many as 10 before feeling drained.
Two ranks below: They become trapped within the tornado being struck multiple times receiving damage akin to deep life threatening cuts.
One rank below: Are trapped within the tornado but are dealt less damage.
Same rank: The same as one below but less damage
One rank above: Are capable of escaping the tornado if caught in it and receive less damage mirror that of nicks and cuts from a blade
Two ranks above: Capable of escaping the tornado and are barely effected by the multiple blows
Psycho Infusion:
Eighty Percent Activation ( Nothing really changes physically during this percent marker however the eyes of the user become completely purple, their Chi flow feels to be seemingly unstable as it. They tend to lose their sense of logic past this marker for the become berserk as a wild animal.)
Psycho Abilities:
Psycho Booster:
Characters infused with M.Bison’s Psycho energy have the ability enshroud both hands and feet into Psycho energy, appearing to be that of a endless purple flame, a flame that grasp for the lives of those who oppose them. However the hands and feet are not limited, the energy is able to enshroud an entire arm or even the entire body but the drainage will of course be greater the more it spreads. This ability can be activated any times, its drainage varies depending upon the practitioners own endurance and chi development. The ability itself simply augments the characters blows with those limbs making the enshrouded psycho areas function, react, and move with twice the speed and power. This is the standard technique for those who are infused with Psycho energy.
Psycho Canon:
This technique is fairly simple, channeling a substantial amount of Psycho energy into their legs just before the take off from a jump then launches them into the direct of said jump at perilous speeds.
Psycho Resonance:
Psycho infused characters have the effective ability to locate and resonate with other psycho characters. Once they do they can see what that person sees, feel what that person feels, however the mind must be free from stress during this ability making this ability very dangerous to the practitioner if there are nearby enemies approaching. Also the user of said ability is deprived of their own sense since they are trying to tap into another, however if interrupted in any way abruptly can cause memory lose or even the lost of a physical sense can occur.
Fighting Style:
Krizalid has three distinct fighting styles within his overall brand of combat. The first form being Black House. Within this form he relies mostly on shear power and linear attacks similar to karate. Although he doesn't move fast he displays great reflexes and awareness. Using his jacket for protection he will liberally receive damage to gain an advantageous position on the enemy. He puts everything he has behind each precise strike attempting to put the enemy away, moreover he mostly acts as a counter fighter. Luring the opponent in and looking for an opening to exploit with a vicious counter. His second form of fighting Savant tips the scales in the other direction focusing more on speed rather than brute force. He begins to use more boxing slick style boxing punches and muay thai inspired kicks, knees and, elbows. He will also attempt joint locks and take downs to get the enemy into compromising positions. His C.Q.C tactics also begin to take a big role as he attempts to counter the enemy and cripple or restrain them with brutal force. His impressive agility and dexterity makes him seem superhuman performing feats one only finds in top tier athletes. Rather than waiting to counter he brings the fight to the enemy with an non stop barrage of punches and kicks. If he is able to capture the enemy in a submission hold or restraint he has no reserves about taunting them and smacking them around while they are completely helpless to resist. His final style of fighting that is rarely used, after the inhibitors of his suit have been released is psychosis. Drunk with power Krizalid will do absolutely everything within his power to kill his opponent emanating an aura of shear murderous intent. His fighting technique suffers tremendously in the way side of shear speed and strength as he attacks with reckless abandon mostly throwing haymakers and other wild attacks that are suited to end a fight in a single blow.
At all time except without the restraints of the suit he is able to control his psycho power to near perfection that rivals that of M. Bison himself.
Chi Level: Eminence
Fighting Skill Level: Savant
Inner Self:
Personality:
He is a man of superficial charm and silver tongue. Acting and speaking in ways that will best suit him in his ventures of manipulating people to get his way. For someone who grew up on the streets he is relatively uneducated in the traditional since but has learned a great many things fighting for his life on the streets. Krizalid things fairly high of himself lending him to come off as arrogant to most people. But the truth of the matter is he is just supremely confidant in himself wearing his pride as a badge of honor. Unlike most normal people he does not feel regret or remorse or guilt for his transgressions. Lending him to be able to commit atrocities that would scar people for life and not so much as bat an eye lash in shame.
His emotions are fickle meaning he never strays to for from neutral weather it be happy or sad. He genuinely he has a sort of farther son like affection for M. Bison viewing as the only father figure in his life and will do almost anything to please him but at the same times does everything in his power to defy his will. He is a man of action that doesn't like to sit idly by for very long growing restless quite easy. He has a constant need for stimulation almost like an adrenaline junky looking for that next big rush. He lacks the ability to have true empathy or compassion towards another being except for M. Bison and his close body guards who took a hand in forming him to be the man he is today.
He doesn't like people trying to understand him finding it to be rather irritating. To him knowing too much about a person is like having control over them. Which also adds to his conflicting nature with M. Bison, he doesn't want to bow down to his will but at the same time feels indebted to do so. He sees nothing wrong with anything he does, no matter how debased it maybe. He feels that everyone has these unusual urges and thoughts but lack the courage or initiative to act upon them.
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